DROP
Lv
240
MaxHP
2,125,200
EXP
105,000
DEF
630
MDEF
6,030
Movement Speed
1
ATK
4,356
MATK
4,734
STR
967
AGI
45
VIT
260
INT
1,093
DEX
405
CRT
50
HIT
645
EVA
285
Resistance
Poison R%
0
Paralyze R%
0
Blind R%
0
Stun R%
95
Burn R%
0
Freeze R%
0
Lethargy R%
0
Dizzy R%
0
Bleed R%
0
Fear R%
0
Melee R%
0
Magic R%
0
Monster's Attacks (Beta)
Monsters can change attacks' probabilities and effects during the battle. Any attack with 0% probability can be forced to happen or be modified later in the battle by monsters. Attacks that are coming from the Map or Area itself do not belong in the list.
50%
Captain Beelzem performs a attack with a probability of 50%. After finish attacking, Captain Beelzem waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 3.
25%
Captain Beelzem performs a Hard Hit attack with a probability of 25%. After finish attacking, Captain Beelzem waits 2s before performing the next attack. This attack has a range of 3.
Range Attack
12.5%
Captain Beelzem performs a Double Attack attack with a probability of 12.5%. After finish attacking, Captain Beelzem waits 1.5s before performing the next attack. The attack has a very fast cooldown. This attack has a range of 4.
MagicRange Attack
6.25%
Captain Beelzem performs a Sniping attack with a probability of 6.25%. After finish attacking, Captain Beelzem waits 2s before performing the next attack. This attack has a range of 4.
MagicArea Attack
6.25%
HP: 10% - 30%